


For more information check out the documentation.Īs of January 1st 2017, ReShade is open sourced under the terms and conditions of the BSD 3-clause license! You can help development with your own contributions via the official GitHub repository. ReShade 5.0 introduced a powerful add-on API that makes it possible to write add-ons for both ReShade and the games it is used with.

Subnautica: Survival in the deep sea is a first-person survival game, in which you control a space traveler in the 22nd century, who crashed his spaceship on a planet that is covered almost entirely by the ocean. Write your shaders just once, they'll work everywhere, regardless of your target being Direct3D or OpenGL: ReShade takes care of compiling them to the right shader model and language (HLSL, GLSL or SPIR-V). Download for PlayStation 5 Softonic review A full version program for Play Station 5, by Unknown Worlds Entertainment. The syntax is based on HLSL, adding useful features designed for developing post-processing effects: Define and use textures right from the shader code, render to them, change renderstates, retrieve color and depth data, request custom values like timers or key states. You can read our full review of Subnautica here and see what we. ReShade features its very own shading language and compiler, called ReShade FX. Subnautica and Subnautica: Below Zero are now available for PS5, PS4, PC, Nintendo Switch, Xbox Series X/S, and Xbox One. NET Framework 4.6.2 or higher installed is required. ReShade supports all of Direct3D 9, Direct3D 10, Direct3D 11, Direct3D 12, OpenGL and Vulkan.Ī computer with Windows 7 SP1, 8.1, 10 or 11 and.
